<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-23049776</atom:id><lastBuildDate>Sat, 11 Oct 2008 05:59:31 +0000</lastBuildDate><title>we get signal</title><description></description><link>http://sugardune.net/wegetsignal/makeyourtime.html</link><managingEditor>noreply@blogger.com (piyo)</managingEditor><generator>Blogger</generator><openSearch:totalResults>815</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-8659917522099090323</guid><pubDate>Sat, 11 Oct 2008 05:58:00 +0000</pubDate><atom:updated>2008-10-11T14:59:31.073+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>video</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>If the game was as good as the trailer: Prince of Persia (2008)</title><description>&lt;p&gt;(tags game, Xbox 360, video)&lt;/p&gt;&lt;p&gt;I downloaded some sample videos from the Tokyo Game Show 2008 via the Xbox Live Dashboard. By far the best one that I keep playing over and over again is &lt;em&gt;Prince of Persia&lt;/em&gt;. A search for "&lt;a href="http://www.google.com/search?ie=utf-8&amp;amp;hl=us&amp;amp;safe=off&amp;amp;q=prince+of+persia+tgs+2008+video"&gt;prince of persia tgs 2008 video&lt;/a&gt;" turns up downloadable versions. This game will come out 2008-12-18 for the Japan region. There's not much about the gameplay, but I love the scrolling backgrounds and cinematic camera. Plus the song "Breathe me" which probably has nothing to do with the soundtrack, just sets a great atmosphere.&lt;/p&gt;&lt;p&gt;Perhaps this is like &lt;em&gt;Ace Combat 6&lt;/em&gt;'s trailer vs gameplay.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/10/if-game-was-as-good-as-trailer-prince.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-5391757888209336151</guid><pubDate>Sat, 11 Oct 2008 02:08:00 +0000</pubDate><atom:updated>2008-10-11T11:23:35.841+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>PlayStation Portable</category><category domain='http://www.blogger.com/atom/ns#'>Macross</category><category domain='http://www.blogger.com/atom/ns#'>shooting</category><category domain='http://www.blogger.com/atom/ns#'>flight</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>WTB Macross Ace Frontier PSP</title><description>&lt;p&gt;(tags game, PlayStation Portable, Macross, shooting, flight)&lt;/p&gt;&lt;p&gt;Acutally I want to buy that &lt;em&gt;Macross Ace Frontier &lt;/em&gt;game for the PSP, but I'm waiting for two things. One is that I want to buy a new PSP so I can still keep my crackable PSP. However, all the PSP-2000s are gone, in preparation for the PSP-3000. Another thing is I'm waiting for a trusted online friend who like mecha more than &lt;em&gt;moe &lt;/em&gt;to review it. I'm not sure if he finally got a PSP though.&lt;/p&gt;&lt;p&gt;I see that the infamous Famitsu cross review give it 8, 9, 9, 7 (issue 1035, 2008/10/17). No wonder Gamers Kobe had no stock left on a Friday night.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/10/wtb-macross-ace-frontier-psp.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-2351744743341262740</guid><pubDate>Fri, 03 Oct 2008 15:09:00 +0000</pubDate><atom:updated>2008-10-04T10:45:14.173+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Dual Screen</category><category domain='http://www.blogger.com/atom/ns#'>hardware</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>bye bye DS Lite accessories</title><description>&lt;p&gt;(tags game, hardware, Dual Screen)&lt;/p&gt;&lt;p&gt;My reaction: I don't want the &lt;a href="http://www.nintendo.co.jp/ds/dsi.html"&gt;Nintendo DSi&lt;/a&gt;, yet. Wake me up when there's a Pokemon version.&lt;/p&gt;&lt;p align="center"&gt;&lt;img src="http://sugardune.net/wegetsignal/media/dsl-connector-cap-replacement.jpg" width="375" height="500" alt="DS Lite connector cap replacement, one of the many accessories to be wiped out after the DSi" border="0" /&gt;&lt;/p&gt;&lt;p&gt;So when this thing comes out in a little less than a month from now (in the Japan region), probably all the DS Lite accessories will be gone. It's like trying to find a USB-based power charging cable for the GBA Micro. Impossible. I had to use Yahoo Auctions JP for that.&lt;/p&gt;&lt;p&gt;I am going to hoard the screen protectors and faceplates and cases (edit: and connector cap replacements).&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/10/bye-bye-ds-lite-accessories.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-2705001733242540237</guid><pubDate>Tue, 30 Sep 2008 14:23:00 +0000</pubDate><atom:updated>2008-10-01T08:09:45.597+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>zettai ryouiki</category><category domain='http://www.blogger.com/atom/ns#'>Miku Hatsune</category><category domain='http://www.blogger.com/atom/ns#'>telephone card</category><category domain='http://www.blogger.com/atom/ns#'>loli</category><category domain='http://www.blogger.com/atom/ns#'>Kuda-tan</category><category domain='http://www.blogger.com/atom/ns#'>stick poster</category><category domain='http://www.blogger.com/atom/ns#'>Little Busters</category><category domain='http://www.blogger.com/atom/ns#'>figure</category><title>Kudo-tan Get: Little Busters! Ecstasy Sofmap point poster and telephone card</title><description>&lt;p&gt;(tags telephone card, stick poster, figure, Little Busters, Kuda-tan, Miku Hatsune, zettai ryouiki, loli)&lt;/p&gt;&lt;p&gt;Sofmap recently implemented a Pre-Order Ticket award system, where if you pre-order 1 video, game, or hobby (figure, toy model) related item, you get a "Ichi Map" (1 "map") ticket. (新品TVゲーム、PCゲーム、DVDソフト、ホビーの予約購入チケット、「壱マップ」). You can normally redeem them for a discount, but I don't think anybody would be foolish enough to do that. If you have 10 "Ichi Map" tickets, you can redeem it for a exclusive telephone card. Sometimes there's a diamond in the rough. Yes, look what I did here:&lt;br /&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;img src="http://sugardune.net/wegetsignal/media/littlebusters-noumi-tc-sofmap.jpg" width="500" height="375" alt="リトルバスターズ！エクスタシー ソフマップチケット交換テレカ " border="0" /&gt;&lt;br /&gt;Posable Figma Miku Hatsune figure says "Wow!" to the Kudo-tan&lt;/p&gt;&lt;p&gt;Alright, I've never played the &lt;em&gt;gal-ge&lt;/em&gt; visual novel game &lt;em&gt;Little Busters!&lt;/em&gt; (&lt;a href="http://key.visualarts.gr.jp/product/little/"&gt;リテルバスタース！&lt;/a&gt;) by VisualArt's / Key, but it sure does have a lot of commercial backing and support. You can't swing a dead neko-mimi in a character goods shop without hitting one of the many games, magazines and figures that pimp this work. Without checking the Wikipedia, I bet you this game will have a mainstream game release, followed by animes, movies, and stuff. I've already seen the hug-pillows and the &lt;em&gt;itasha&lt;/em&gt;s.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;This telephone card is an illustration of Noumi Kudayavka (能美 クドリャフカ). I though she had an affectionate nickname call "Kudo-tan", because it was &lt;a href="http://www.senakablog.com/archives/2008/09/1_188.html"&gt;mentioned at Senaka Ota-Road blog&lt;/a&gt;, but I was told I was wrong to use that name. Anyways I like this character and this particular illustration because of the zettai ryouiki, and also the cute hat with the big button. It reminds me of the button on Saga (in the background). Furthermore, I like to collect telephone cards that have "Sofmap" written in them. I don't intend to actually play this game, though.&lt;/p&gt;&lt;p align="center"&gt;&lt;img src="http://sugardune.net/wegetsignal/media/littlebusters-noumi-stick_poster-and-tc.jpg" width="375" height="500" alt="リトルバスターズ！エクスタシー ソフマップチケット交換テレカ &amp;amp; poster " border="0" /&gt;&lt;/p&gt;&lt;p&gt;To tell the truth, I bought the card and an accompanying stick poster (shown above) from Sofmap Saurus 1 Treasure Box floor (委託販売階) for 8000 yen. This is actually a steal, in comparison to buying 10 video games, or dueling with auction snipers (the average open auction is about 10000+ yen right now). So the story on the stick poster was that it was the &lt;em&gt;tokuten&lt;/em&gt; for buying 3000 yen worth of goods at Sofmap, probably at the same time this telephone card was released. Both items appear to be already out of stock, and both were only released 3 days ago. Frantic hordes, I think.&lt;/p&gt;&lt;p&gt;The September rush of Miku Hatsune (VOCALOID 初音ミク) figures also cannot be ignored as well. I only lucked out on that figure through a buy-it-now auction. Sweet, because its sold out everywhere. The non-posable but killer &lt;a href="http://www.amiami.com/shop/ProductInfo/product_id/96343"&gt;Good Smile Company version&lt;/a&gt; was released a week ago, and &lt;a href="http://www.senakablog.com/archives/2008/09/post_1417.html"&gt;it's probably fetching beaucoup (?) bucks (?)&lt;/a&gt;. I actually pre-ordered this one, but mine will be coming in the October shipment. Uki uki!&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/kudo-tan-get-little-busters-ecstasy.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-2735428674483845762</guid><pubDate>Mon, 29 Sep 2008 22:36:00 +0000</pubDate><atom:updated>2008-09-30T07:52:58.010+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>artist</category><category domain='http://www.blogger.com/atom/ns#'>concert</category><category domain='http://www.blogger.com/atom/ns#'>anime</category><title>Aki Misato comes to Otaroad Gamers</title><description>&lt;p&gt;(tags anime, artist, concert)&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Aki Misato (&lt;a href="http://misatoaki.jp/"&gt;美郷あき&lt;/a&gt;) is a recent singer that just celebrated her third "best" album. She usually sings slow and fast ballads and anime theme songs. Broccoli Anibro-Gamers had &lt;a href="http://www.anibro.jp/nanba/index.html"&gt;a couple of Aki Misato events&lt;/a&gt;, which was really a "talk, live, and handshake" mini-contest. I got a free ticket for buying her CD. &lt;/p&gt;&lt;p align="center"&gt;&lt;img src="http://sugardune.net/wegetsignal/media/akimisato-CD-here_i_am.jpg" width="500" height="500" alt="美郷あき" border="0" /&gt;&lt;/p&gt;&lt;p&gt;Actually I dread these in-store concerts. Not that I don't mind seeing the artist, but that there are those pushy bodyguards that make sure you don't handshake for longer than a second. At least that was my experience back when I saw Halko Momoi. So when the day and time rolled around I was the opposite of excited. I brought the CD, even though there was no expectation of receiving a signature. I also learned that I was in the second group event. The first group got a little something something. Perhaps they got a poster.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;The concert was held in the basement of Nanba-Nipponbashi Anibro-Gamers, but rather call it Otaroad Gamers. I didn't expect good acoustics with concrete walls and industrial ceilings but I'm tone-deaf anyway. There were about 50 people, which made it somewhat intimate. Also there was a questionnaire to get some good topics from the crowd, which they collected before the start.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Anyway, so Aki Misato showed up all dolled up. It was actually the first time I've seen her "move". She looks pretty good on the album covers, haha. And in person she was alright, but actually I couldn't see over the first 6 rows, um. The first part was a talk, with a local host personality keeping the conversation going. Aki Misato doesn't have enthralling dialogue, haha. "Osaka is great, even the one way streets." It seems I missed her other live event that weekend, and I don't keep up with her radio show outings. Other people, probably college kids, kept on nodding their acquaintance with her various radio events. She said she went to Brazil for work, but I didn't pickup/understand the details.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;She then sang three song from her newest CD, "I lost the place", "Disarm Dreamer", "Here I am". For most of the time she sounded just like her studio voice. Was she lip-syncing? She did crack and off-keyed some notes, though. She didn't move from the center stage so I still couldn't see much of her. The people around me were the typical hesitant types, so they didn't break into dance. At least the guy at the front row broke out at least 8 glow sticks (sailium), one between each finger. That was pretty crazy cool. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;Afterwards, the dreaded hangshake scene. But what's this? No bouncer types? Each person getting about a minute time?!? Nice. I didn't really have anything to say to her, and I didn't really do my homework (memorize the CD). When she took my hand, I thought of two things. One was to wash my hands throughly afterwards and another was that her hands were really soft. I just asked if she spoke English (!) because I read somewhere that she was in New York. But no, she doesn't. No surprise there. Thank you for your songs and keep on singing! A parting handshake later, and I belted myself out of there.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Now that I checked out how paltry &lt;a href="http://ja.wikipedia.org/wiki/%E7%BE%8E%E9%83%B7%E3%81%82%E3%81%8D"&gt;her Wikipedia entry&lt;/a&gt; is, I feel kinda bad that she's not getting more play time. I hope her company brings her out again to Osaka for a concert. The announced concert for 2008-11 is Tokyo only.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/aki-misato-comes-to-otaroad-gamers.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-1183672633809203556</guid><pubDate>Sat, 27 Sep 2008 06:10:00 +0000</pubDate><atom:updated>2008-09-27T17:08:21.469+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>PlayStation 3</category><category domain='http://www.blogger.com/atom/ns#'>Mirror's Edge</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>720p Hype: Mirror's Edge</title><description>&lt;p&gt;(tags game, Mirror's Edge, PlayStation 3, Xbox 360)&lt;/p&gt;&lt;p&gt;I learned from the latest Famitsu's ad that &lt;em&gt;Mirror's Edge&lt;/em&gt; will be arriving to Japanese shores on 2008-12-11, for both the PlayStation 3 and the Xbox 360. I know the Xbox 360 version will be good and will be one I want to purchase, but I want to see this on the PlayStation 3 as well.&lt;/p&gt;&lt;p&gt;But, the US will be getting it on 2008-11-11. Ugh I can't wait.&lt;/p&gt;&lt;p&gt;Ah, &lt;a href="http://www.mirrorsedge.jp/"&gt;the official Japanese site&lt;/a&gt; has been up for a week already.&lt;/p&gt;&lt;p&gt;And recently there was another Story Trailer video released. Kinda reminds me of the &lt;em&gt;Animatrix&lt;/em&gt;. However the news post linked to downloadable high-definition video trailers, including a 1GB biggie that shows a whole lot more in-game footage. I got it from &lt;a href="http://www.bigdownload.com/games/mirrors-edge/pc/game-main/list/"&gt;AOL's Big Download page&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;I keep on watching and re-watching these trailers. Sweet. Except that I have some nits to pick. The solar panels are not facing the sun. They are angled for good jumping, I suppose. The ladders are unusable for normal people, only suitable for people who take flying leaps... No mirror image of your persona in a window. &lt;/p&gt;&lt;p&gt;I see the pre-ordering across the ocean comes with a designer carrier bag, for a total of USD 140.00. I would go for that. Of course I would use the bag. What is the sense of buying it without using it? What, it has a rendered woman's face on it? :-)&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/720p-hype-mirrors-edge.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-8899933620568256464</guid><pubDate>Fri, 26 Sep 2008 12:33:00 +0000</pubDate><atom:updated>2008-09-26T21:41:25.935+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Kumatanchi</category><category domain='http://www.blogger.com/atom/ns#'>Dual Screen</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Banner it up! Kumatanchi</title><description>&lt;p&gt;(tags game, Dual Screen, Kumatanchi)&lt;/p&gt;&lt;p align="center"&gt;&lt;br /&gt;&lt;a href="http://www.dmpl.co.jp/kumatan/" target="_blank"&gt;&lt;img src="http://www.dmpl.co.jp/kumatan/image/banner/140_260/kuma_bnr_140_kuma.jpg" width="140" height="260" border="0" alt="くまたんち" /&gt;&lt;/a&gt;&lt;a href="http://www.dmpl.co.jp/kumatan/" target="_blank"&gt; &lt;img src="http://www.dmpl.co.jp/kumatan/image/banner/140_260/kuma_bnr_140_rabi.jpg" width="140" height="260" border="0" alt="くまたんち" /&gt;&lt;/a&gt;&lt;a href="http://www.dmpl.co.jp/kumatan/" target="_blank"&gt; &lt;img src="http://www.dmpl.co.jp/kumatan/image/banner/140_260/kuma_bnr_140_neko.jpg" width="140" height="260" border="0" alt="くまたんち" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://www.dmpl.co.jp/kumatan/" target="_blank"&gt;&lt;img src="http://www.dmpl.co.jp/kumatan/image/banner/140_260/kuma_bnr_140_tora.jpg" width="140" height="260" border="0" alt="くまたんち" /&gt;&lt;/a&gt;&lt;a href="http://www.dmpl.co.jp/kumatan/" target="_blank"&gt; &lt;img src="http://www.dmpl.co.jp/kumatan/image/banner/140_260/kuma_bnr_140_sumomo.jpg" width="140" height="260" border="0" alt="くまたんち" /&gt;&lt;/a&gt;&lt;a href="http://www.dmpl.co.jp/kumatan/" target="_blank"&gt; &lt;img src="http://www.dmpl.co.jp/kumatan/image/banner/140_260/kuma_bnr_140_ushi.jpg" width="140" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Kawaii overload... &lt;a href="http://www.dmpl.co.jp/kumatan/banner01.htm"&gt;Banner it up!&lt;/a&gt;&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/banner-it-up-kumatanchi.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-94630604408936593</guid><pubDate>Thu, 25 Sep 2008 13:38:00 +0000</pubDate><atom:updated>2008-09-25T22:51:47.779+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Xbox Live</category><category domain='http://www.blogger.com/atom/ns#'>DLC</category><category domain='http://www.blogger.com/atom/ns#'>Xbox</category><category domain='http://www.blogger.com/atom/ns#'>game</category><category domain='http://www.blogger.com/atom/ns#'>FPS</category><category domain='http://www.blogger.com/atom/ns#'>failure</category><title>Where's Duke Nukem 3D?</title><description>&lt;p&gt;(tags game, Xbox, Xbox Live, FPS, DLC, failure)&lt;/p&gt;&lt;p&gt;I was anticipating at least playing the demo of &lt;a href="http://www.xbox.com/en-US/games/d/dukenukem3dxboxlivearcade"&gt;&lt;em&gt;Duke Nukem 3D&lt;/em&gt; for the Xbox Live Arcade&lt;/a&gt;. But it's not available from a Japan-based account? Argh? Anyway I don't have this game, but I played it at a friend's house oh so long ago.&lt;/p&gt;&lt;p&gt;Two days ago I tried out (again) &lt;em&gt;Doom&lt;/em&gt; for the Xbox Live Arcade (&lt;a href="http://www.xbox.com/ja-JP/games/d/doomxboxlivearcade/"&gt;JP version&lt;/a&gt;). Um, I have this game on PC somewhere. I swear I even have the GameBoy Advance version too. Come on, not worth the (oh it's on sale?) 400 points.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/wheres-duke-nukem-3d.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-3540424436044100019</guid><pubDate>Mon, 22 Sep 2008 16:25:00 +0000</pubDate><atom:updated>2008-09-23T01:28:27.615+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>telephone card</category><category domain='http://www.blogger.com/atom/ns#'>Chrono Trigger</category><category domain='http://www.blogger.com/atom/ns#'>Ketsui</category><category domain='http://www.blogger.com/atom/ns#'>Dual Screen</category><category domain='http://www.blogger.com/atom/ns#'>Princess Maker</category><category domain='http://www.blogger.com/atom/ns#'>Pikachu</category><category domain='http://www.blogger.com/atom/ns#'>hardware</category><category domain='http://www.blogger.com/atom/ns#'>television</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Dual Wield Dual Screen Duel: Pokemon Pikachu DS and games</title><description>&lt;p&gt;(tags hardware, game, Dual Screen, Pikachu, Princess Maker, Ketsui, Chrono Trigger, telephone card, television)&lt;/p&gt;&lt;p&gt;The other reason I was in shop today was to pick a screen protector film for &lt;a href="http://sugardune.net/wegetsignal/2007/08/pikachu-love-ds-lite-silicone-case.html"&gt;my &lt;em&gt;Pokemon&lt;/em&gt; Pikachu DS&lt;/a&gt;. Yes I haven't opened it until now and I've really been meaning to do it. The film made by &lt;a href="http://www.suncrest.co.jp/"&gt;Suncrest&lt;/a&gt; and called "magic film", claims to "self-heal any scratches". Sure. I only tried it out because it's about the same price as the other films. Anyway, slap that puppy on. I'm pretty happy with how I positioned the film. Usually I'm pretty sloppy. Unfortunately air bubbles and dust never seem to leave me alone.&lt;/p&gt;&lt;p&gt;So I recommissioned the DS (lite) I have been using, &lt;a href="http://sugardune.net/wegetsignal/2006/11/covet-pink-oshare-majo-love-and-berry_29.html"&gt;my pink &lt;/a&gt;&lt;em&gt;&lt;a href="http://sugardune.net/wegetsignal/2006/11/covet-pink-oshare-majo-love-and-berry_29.html"&gt;Love and Berry&lt;/a&gt;&lt;/em&gt;&lt;a href="http://sugardune.net/wegetsignal/2006/11/covet-pink-oshare-majo-love-and-berry_29.html"&gt; DS&lt;/a&gt;, as &lt;a href="http://sugardune.net/wegetsignal/2008/02/sweet-chocolate-sweet-tv-ds-one-seg-tv.html"&gt;my permanent One-Seg TV in my rack&lt;/a&gt;. I can't keep it on twenty-four seven: there seems to be a hot-spot that whitens the center of the screen after a day or two. Don't worry, it seems to disappear after I power off for a couple of hours.&lt;/p&gt;&lt;p&gt;Anyways, in a couple of days, I will have two DS games in the "training" catagory. (How else do you translate "育成"?). One is &lt;em&gt;&lt;a href="http://www.princessmaker4.com/ds/"&gt;Princess Maker 4&lt;/a&gt;&lt;/em&gt;, of course I cannot pass up the ero-kawaii Naoto Tenhiro telephone cards. The other is the &lt;em&gt;Kumatan-chi&lt;/em&gt; (&lt;a href="http://www.dmpl.co.jp/kumatan/"&gt;くまたんち&lt;/a&gt;). I only liked it for the 2D static graphics, then I saw &lt;a href="http://blog.livedoor.jp/geek/archives/50733283.html"&gt;a gameplay/official trailer video&lt;/a&gt; and I was completely (re-) sold. The animation is so fluid and so cute. Plus the telephone cards FTW.&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;img src="http://sugardune.net/wegetsignal/media/kumatanchi-tc3set.jpg" width="396" height="344" alt="Kumatan-chi telephone cards, Gamers, Media-Land, Sofmap " border="0" /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;And Japanese shopkeepers never remind you to preorder. That's just too pushy. Instead, they have a wall where you can anonymously gawk and slack. I took a ganderand there was &lt;em&gt;Ketsui &lt;/em&gt;DS coming around on 2008-10-23. Shmup action on the DS, bring it! Also &lt;em&gt;Chrono Trigger &lt;/em&gt;DS as dated as 2008-11-27. I am not missing this one either, in both senses of the word. (Still need to &lt;a href="http://sugardune.net/wegetsignal/2008/07/put-two-and-two-together-chrono-cross.html"&gt;dig out&lt;/a&gt; &lt;em&gt;Chrono Cross&lt;/em&gt;, ugh) Neither of them have telephone card type &lt;em&gt;omake&lt;/em&gt;, but they come with soundtrack CDs, I think. Perhaps &lt;em&gt;Ketsui &lt;/em&gt;has a "superplay" video disc?&lt;/p&gt;&lt;p&gt;Surely now I can restart my &lt;em&gt;Mysterious Dungeon: Shiren The Wanderer&lt;/em&gt; stuff again?&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/dual-wield-dual-screen-duel-pokemon.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-169358185044710888</guid><pubDate>Mon, 22 Sep 2008 15:18:00 +0000</pubDate><atom:updated>2008-09-23T00:20:52.818+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Unreal Tournament</category><category domain='http://www.blogger.com/atom/ns#'>GTA</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 1</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Region this: Unreal Championship 2: The Liandri Conflict</title><description>&lt;p&gt;(tags game, Xbox 1, Unreal Tournament, GTA, Xbox 360)&lt;/p&gt;&lt;p&gt;On a whim I bought &lt;em&gt;Unreal Championship 2: The Liandri Conflict&lt;/em&gt;. Oh that was &lt;a href="http://sugardune.net/wegetsignal/2007/06/stuff-your-suitcase-with-video-game.html"&gt;last year&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;On a whim I bought &lt;em&gt;Unreal Championship 2: The Liandri Conflict&lt;/em&gt; today at Sofmap for 780 yens. Yes this is my second copy, and no I didn't forget about the first. It's just more convenient to get this one that digging through my cave. (!)&lt;/p&gt;&lt;p&gt;This software was marked as "overseas version" (duh), and I was under the impression that "overseas" Xbox 1 games are not playable on Xbox 360 JP. But I bet with my money and came away a winner. Yes I will accept the update to this game.&lt;/p&gt;&lt;p&gt;I played the single player campaign for about 45 minutes. The controls fit the Xbox 360 perfectly, but aiming is still like painting a Seurat with bricks. I like how the first levels bots sound just like those breathy heavy armor robots from &lt;span class="Apple-style-span" style="font-style: italic;"&gt;UT2004&lt;/span&gt;. Graphics aren't too bad, but the screen is all letter-boxed, which skews the ratios.&lt;/p&gt;&lt;p&gt;Oh, and today I also bought &lt;em&gt;Grand Theft Auto 4&lt;/em&gt; for 4000 yen new. I might as well get this English version while there is still some stock sitting on the shelves and there is a lull in interest.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/region-this-unreal-championship-2.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-237450671515158281</guid><pubDate>Wed, 17 Sep 2008 13:18:00 +0000</pubDate><atom:updated>2008-09-17T22:18:40.999+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>shmup</category><category domain='http://www.blogger.com/atom/ns#'>Windows</category><category domain='http://www.blogger.com/atom/ns#'>Touhou</category><category domain='http://www.blogger.com/atom/ns#'>game</category><category domain='http://www.blogger.com/atom/ns#'>failure</category><title>No longer a game PC: Touhou Chireiden</title><description>&lt;p&gt;(tags game, Windows, shmup, Touhou, failure)&lt;/p&gt;&lt;p&gt;So I got my copy of the latest Zun / Shanghai Alice "Touhou" series shmup, &lt;a href="http://www16.big.or.jp/~zun/html/th11top.html"&gt;東方地霊殿　～ Subterranean Animism (Touhou Chireiden: Subterranean Animism)&lt;/a&gt;. A fresh store copy, not a copy from Comic Market 74 a month ago. Install and play. Or try to and fail, because my pad does not work. I try a bunch of stuff, including downloading the latest DirectX, but I finally fix it by making the pad the preferred device "for use with older programs". Oh.&lt;/p&gt;&lt;p&gt;I get my ass handed to me on level 2, normal. No stick control. I'm a gonna turn in.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/no-longer-game-pc-touhou-chireiden.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-3813838054163093461</guid><pubDate>Mon, 15 Sep 2008 13:51:00 +0000</pubDate><atom:updated>2008-09-15T23:15:22.542+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>iTunes</category><category domain='http://www.blogger.com/atom/ns#'>iPod</category><category domain='http://www.blogger.com/atom/ns#'>hardware</category><title>ipod (non-) lust 2008</title><description>&lt;p&gt;(tags hardware, iPod, iTunes)&lt;/p&gt;&lt;p&gt;I am so glad that the iPod product announcements are like clockwork, come every September. I know exactly when my iPod becomes a lemon.&lt;/p&gt;&lt;p&gt;This new round of iPods is not very interesting, but I had a chance to sample them at a store recently. I first thought I would gravitate toward the new "classic" 120GB, but I feel bogged down by the weight. I dig the motion sensor of the slim iPod Nano, and I tried the shake-to-shuffle feature. You can't turn the shuffle off that way, it seems. Plus rotating to Cover Flow and other spirited animations makes me say "Shiny!". I did forget to sample the iPod Touch. I think its the price that puts me off.&lt;/p&gt;&lt;p&gt;Anyway, I'm going to try to go another year without an upgrade. I hope that solid state discs (SSD) tech will reach the size of my library, which is now about 60GB full of mostly 160 kbps MP3s. Anyways, that would make my current iPod 5.5gen almost two years old. AppleCare on it is almost expired. Adding bluetooth makes it somewhat feel new again but battery life is abysmal.&lt;/p&gt;&lt;p&gt;This iPod news has made me re-stitch some cover art for my ripped CDs. I found &lt;a href="http://dodonnchanchann.blog118.fc2.com/blog-category-1.html"&gt;this great blog for anime related CDs scans&lt;/a&gt;. Strictly 600 by 600 pixel samples. I'm going to keep an eye on it.&lt;/p&gt;&lt;p&gt;And iTunes 7.7 is frustrating. I know iTunes 8 is out but the software quality on these Windows releases make me pause. 7.7 seems stop ripping my CDs if I click on the window while it's ripping. WTF, this is totally unlike the previous versions. I want to downgrade, and yes &lt;a href="http://www.oldapps.com/itunes.htm"&gt;Old Versions of iTunes for Windows&lt;/a&gt; will work nicely. Actualy this is the only quibble I have. It's still slow and unresponsive, but my data seems safe and not corrupted (knock on wood).&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/ipod-non-lust-2008.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-3303170924424309068</guid><pubDate>Mon, 15 Sep 2008 13:20:00 +0000</pubDate><atom:updated>2008-09-15T22:48:22.279+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>science fiction</category><category domain='http://www.blogger.com/atom/ns#'>book</category><title>Borrow books or re-read yer collection: Baxter spree</title><description>&lt;p&gt;(tags book, science fiction)&lt;/p&gt;&lt;p&gt;Over the last couple of weeks I've been re-reading some of my science-fiction books that I purchased a long time ago. I read &lt;em&gt;The Light of Other Days&lt;/em&gt; by Arthur C. Clarke and Stephen Baxter, and more Stephen Baxter stuff like &lt;em&gt;The Manifold Series&lt;/em&gt; which includes &lt;em&gt;Time&lt;/em&gt;, &lt;em&gt;Space &lt;/em&gt;and &lt;em&gt;Origin&lt;/em&gt;. I am still looking around for my copy of &lt;em&gt;Phase Space&lt;/em&gt;. Oh yeah, I also re-read his &lt;em&gt;Timelike Infinity&lt;/em&gt;.&lt;/p&gt;&lt;p&gt;I think the whole thing started when I found that haven't read his 2006 book &lt;em&gt;Resplendent&lt;/em&gt;, which finished off the Destiny's Children series. I found a copy at my local favorite (only?) import bookstore, Kobe Random Walk.&lt;/p&gt;&lt;p&gt;It was a shock to learn that there were closing down, because the parent company went bankrupt. Even &lt;a href="http://www.bookshop.co.jp/"&gt;the web page is dead&lt;/a&gt;, and I am searching Google's cache for more info without success. The Kobe location is still open, but the end seems near, because the sci-fi section is dwindling.&lt;/p&gt;&lt;p&gt;Just this weekend I finally applied for a library card. I don't expect to use it much, but I heard browsing and scheduling a book retrieval is easy over the Internet. But what exactly am I going to read in Japanese? I want to read some romance novels, actually. Then again, I could read my copy of&lt;em&gt; Across Realtime &lt;/em&gt;by Vernor Vinge, again.&lt;/p&gt;&lt;p&gt;I am reminded to read a book read a book read a mother fucking book.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/borrow-books-or-re-read-yer-collection.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-2055525162753782171</guid><pubDate>Mon, 15 Sep 2008 13:11:00 +0000</pubDate><atom:updated>2008-09-15T22:17:01.596+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>Phantasy Star</category><category domain='http://www.blogger.com/atom/ns#'>game</category><category domain='http://www.blogger.com/atom/ns#'>RPG</category><title>No fancying Phantasy Star Universe</title><description>&lt;p&gt;(tags game, Xbox 360, RPG, Phantasy Star)&lt;/p&gt;&lt;p&gt;&lt;em&gt;Phantasy Star Universe&lt;/em&gt; for the Xbox 360 is ugly and repetitive and slow. Well I did get it for about 980 yen so maybe that makes up for it. I'm only two hours into it, though. The songs are in English, oh so laughable. About the only thing that makes up for this is the &lt;em&gt;zettai ryouiki&lt;/em&gt;, but I'm already grasping straws if it comes to that.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/no-fancying-phantasy-star-universe.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-2575751176455751080</guid><pubDate>Tue, 09 Sep 2008 13:57:00 +0000</pubDate><atom:updated>2008-09-09T23:03:39.745+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Uncharted</category><category domain='http://www.blogger.com/atom/ns#'>PS3</category><category domain='http://www.blogger.com/atom/ns#'>Perfect Dark Zero</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>game</category><category domain='http://www.blogger.com/atom/ns#'>FPS</category><title>gimme sum'in teh shoot: PDZ and Uncharted</title><description>&lt;p&gt;(tags game, Xbox 360, FPS, Perfect Dark Zero, PS3, Uncharted)&lt;/p&gt;&lt;p&gt;I only played the &lt;em&gt;Uncharted: Drake's Fortune&lt;/em&gt; demo last weekend at a store's PS3 demo unit. It plays nice. I wanna shoot something.&lt;/p&gt;&lt;p&gt;And at the same shop I finally succumbed to buying &lt;em&gt;Perfect Dark Zero&lt;/em&gt;. Only 1500 yens, used of course. I was in the mood for some FPS so that's what I'm playing right now. Hey the graphics look pretty good and the sound effects sound like something from &lt;em&gt;Halo 3&lt;/em&gt;. I like the English voice cast, but the lines are pretty sucky. Cover takes too long to get into, though. Who thought of those little delays?&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/gimme-sumin-teh-shoot-pdz-and-uncharted.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-3246353980626698842</guid><pubDate>Sat, 06 Sep 2008 03:59:00 +0000</pubDate><atom:updated>2008-09-06T22:11:34.684+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Xbox Live</category><category domain='http://www.blogger.com/atom/ns#'>Soul Calibur</category><category domain='http://www.blogger.com/atom/ns#'>DLC</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Give me something to buy: Xbox 360 DLC, iD super pack</title><description>&lt;p&gt;(tags game, Xbox 360, Xbox Live, DLC, Soul Calibur)&lt;/p&gt;&lt;p&gt;I can't remember the last time Microsoft had a sale on DLC, but here's one lasting till the end of October. It's called &lt;a href="http://majornelson.com/archive/2008/09/05/extended-play-download-days-price-drop-on-dlc.aspx"&gt;Extended Play Download Days&lt;/a&gt;, and  applies to &lt;em&gt;Beautiful Katamari&lt;/em&gt;, &lt;em&gt;Oblivion&lt;/em&gt;, &lt;em&gt;Forza Motorsport 2&lt;/em&gt;, &lt;em&gt;Lost Odyssey&lt;/em&gt;, and &lt;em&gt;Mass Effect&lt;/em&gt;. Also &lt;em&gt;Guitar Hero 3&lt;/em&gt;, but I mention it seperately because I don't have that game (yet?). There's nothing I really need, but I think I'll go for the &lt;em&gt;Katamari&lt;/em&gt; stuff first. (Thanks &lt;a href="http://kotaku.com/5045772/360-dlc-going-at-crazy-crazy-prices"&gt;Kotaku&lt;/a&gt;)&lt;/p&gt;&lt;p&gt;&lt;em&gt;Soul Calibur 4&lt;/em&gt; and (Japanese?) schoolgirl costumes. It's not yet done, Bandai-Namco, (hint hint &lt;em&gt;Idolm@ster&lt;/em&gt;) but yer getting there.&lt;/p&gt;&lt;p&gt;Also, Steam discounted the "iD Super Pack" showcasing past seminal FPS titles including &lt;em&gt;Quake&lt;/em&gt; and &lt;em&gt;Doom&lt;/em&gt;. &lt;a href="http://sugardune.net/wegetsignal/2007/08/id-lives-on-in-valves-steam.html"&gt;I blogged about this desireable last year&lt;/a&gt;, and now at this price I am reconsidering a purchase. At the very least, I recommended this to a friend who just bought a top-end video card.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/09/give-me-something-to-buy-xbox-360-dlc.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-6467499930449342343</guid><pubDate>Sun, 31 Aug 2008 11:33:00 +0000</pubDate><atom:updated>2008-08-31T20:33:28.324+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>shmup</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>Geometry Wars</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Only 180 seconds worth of bullets: Geometry Wars 2 Deadline</title><description>&lt;p&gt;(tags game, Xbox 360, shmup, Geometry Wars)&lt;/p&gt;&lt;p&gt;Progress is progress, however miniscule. I passed 25 million in &lt;em&gt;Geometry Wars 2&lt;/em&gt; "Deadline", yea me. I think I died once, so there has to be some way to squeeze out some more points.&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://profile.mygamercard.net/piyokun"&gt;&lt;img height="80" src="http://sugardune.net/wegetsignal/media/geometry_wars2-scorecard20080831T1116Z.png" width="350" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;small&gt;(extracted 2008-08-31T11:16Z)&lt;/small&gt;&lt;/p&gt;&lt;p&gt;Live version again:&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://profile.mygamercard.net/piyokun"&gt;&lt;img height="80" src="http://card.mygamercard.net/apps/geowars2/piyokun.png" width="350" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Only 180 seconds worth of bullets, really. Don't waste them on the wall.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/only-180-seconds-worth-of-bullets.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-7644355275425566991</guid><pubDate>Sat, 30 Aug 2008 07:02:00 +0000</pubDate><atom:updated>2008-08-30T16:05:54.131+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>shmup</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>Final Fantasy</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Devs hate/like Xbox 360: FFXIII, Death Smiles</title><description>&lt;p&gt;(tags game, Xbox 360, Final Fantasy, shmup)&lt;/p&gt;&lt;p&gt;Okay, so I know Square Enix likes the Xbox 360 because it has some games on it, some of them even exclusive (for now). But how about that the recent &lt;em&gt;Final Fantasy XIII&lt;/em&gt; in Japan (anti-)confirmation published in an interview with FFXII director Motomu Toriyama by Dengeki Playstation magazine: "&lt;a href="http://kotaku.com/5042300/abolutely-no-final-fantasy-xbox-360-for-japan"&gt;Absolutely No Final Fantasy Xbox 360 For Japan (says director/writer Toriyama)&lt;/a&gt;" (日本でのXbox 360版「FF XIII」の発売は絶対ありません（鳥山氏）) (thanks Kotaku).&lt;/p&gt;&lt;p&gt;By golly it makes me irritated, but then again, I only bought &lt;em&gt;FF XII&lt;/em&gt; when it was used and cheap. Anyways, why should a director say the game is &lt;strong&gt;not&lt;/strong&gt; coming out for a system? This is bad PR for Square Enix, because this kills anticipation. However this is good from a business point of view for SE, to force those Japanese gamers on the fence to commit to purchasing the PlayStation 3 version which is presumably on schedule. I bet he is saying, "Do not be confused, loyal Japanese gamers. The first version of &lt;em&gt;FF XIII&lt;/em&gt; available will not be delayed (because the 360 version is a not yet created port) so that our financials won't be impacted."&lt;/p&gt;&lt;p align="center"&gt;&lt;img height="281" alt="Lovely red head pigtails from Final Fantasy XIII" src="http://sugardune.net/wegetsignal/media/ff13-promo-red_pigtail_girl.jpg" width="500" border="0" /&gt;&lt;br /&gt;&lt;small&gt;(promo screen from &lt;em&gt;FF XIII&lt;/em&gt;, reported by &lt;a href="http://japan.gamespot.com/news/story/0,3800076565,20378325,00.htm"&gt;Gamespot Japan&lt;/a&gt; 2008-08-04)&lt;/small&gt;&lt;/p&gt;&lt;p&gt;I suppose it means I won't be meeting this lovely &lt;strike&gt;creature&lt;/strike&gt; puppet any time soon. There's always the &lt;a href="http://www.forever-fantasy.net/square-enix/final-fantasy-xiii/final-fantasy-xiii-screenshots-01.php"&gt;screenshot gallery&lt;/a&gt;, ha ha.&lt;/p&gt;&lt;p&gt;On the other hand, arcade shmup developer Cave's game &lt;em&gt;Death Smiles&lt;/em&gt; (デススマイルズ) is being ported to the Xbox 360. No other platform is mentioned for now. (Thanks Famitsu) This is nice, except I never played this game and I'm not that much of a Cave fanboy. Still gothic lolita (though it doesn't matter in-game) and purple enemy bullets grab me more that that touch-screen/pad gimmick that is &lt;em&gt;Otomedius.&lt;/em&gt;&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/devs-hatelike-xbox-360-ffxiii-death.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-2312917799254408014</guid><pubDate>Fri, 29 Aug 2008 18:40:00 +0000</pubDate><atom:updated>2008-08-30T03:40:44.994+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>shmup</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>Geometry Wars</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>I can almost taste it: Geometry Wars 2 Deadline</title><description>&lt;p&gt;(tags game, Xbox 360, shmup, Geometry Wars)&lt;/p&gt;&lt;p&gt;My actual performance is very random, but once again after probably a hundred games I updated my score in &lt;em&gt;Geometry Wars 2&lt;/em&gt; "Deadline". 24.6 million, back in the top 500 after quickly snubbing out after only 5 days.&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://profile.mygamercard.net/piyokun"&gt;&lt;img height="80" src="http://sugardune.net/wegetsignal/media/geometry_wars2-scorecard20080829T1827Z.png" width="350" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;(extracted 2008-08-29T18:27Z)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;I can almost see 25 million, w00t. Live version again:&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://profile.mygamercard.net/piyokun"&gt;&lt;img height="80" src="http://card.mygamercard.net/apps/geowars2/piyokun.png" width="350" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I started culling my bad games. If I die 1 time in the first minute (of three), I start over. If I die 2 times in the first two minutes, I start over.&lt;/p&gt;&lt;p&gt;I also figured out that the first black hole shows up based on my performance. If it appears within the first 25 seconds, I'm on track for a high score. If not, well I must be slow on the points or the geom collecting.&lt;/p&gt;&lt;p&gt;Oh yeah, I memorized the stage music too. The music subtlety changes every 30 seconds, but I still look at the clock.&lt;/p&gt;&lt;p&gt;I really need to rest my right hand though. Frequent breaks, there's a pause button on the controller, dummy.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/i-can-almost-taste-it-geometry-wars-2.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-3799496697650468906</guid><pubDate>Thu, 28 Aug 2008 14:54:00 +0000</pubDate><atom:updated>2008-08-28T23:54:21.011+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Japanese</category><category domain='http://www.blogger.com/atom/ns#'>Firefox</category><category domain='http://www.blogger.com/atom/ns#'>browser</category><title>I'm in yer browser, rubying (Furigana Injector)</title><description>&lt;p&gt;(tags browser, Japanese, Firefox)&lt;/p&gt;&lt;p&gt;I only bumped into this today, but it seems useful for language learning. There is a Firefox extension that automatically adds the &lt;em&gt;furigana&lt;/em&gt; readings (pronounciation) for kanji on a web page. It's called &lt;a href="https://addons.mozilla.org/en-US/firefox/addon/6178"&gt;Furigana Injector&lt;/a&gt;. Here's a sample from picture-heavy, kanji poor Moeyo Akiba Blog, regarding the &lt;a href="http://www.moeyo.com/2008/08/post_5887.html"&gt;"Moekore Plus No. 3 Miku Hatsune" PVC figure sample preview&lt;/a&gt; for 2008-08 (my trans. from 「&lt;a href="http://www.moeyo.com/2008/08/post_5887.html"&gt;ボークス「モエコレPLUS No.3 初音ミク」PVCサンプルレビュー&lt;/a&gt;」).&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://www.moeyo.com/2008/08/post_5887.html"&gt;&lt;img height="434" alt="Furigana Injector sample using a Miku Hatsune figure review" src="http://sugardune.net/wegetsignal/media/furigana-injector-200809-miku-figure.png" width="512" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;In this sample, all of the conversions are correct. I did notice some incorrect conversions on some other pages, though.&lt;/p&gt;&lt;p&gt;The conversions are added on the fly, and you can manually add them through right-clicking. You can dial the non-conversion level to your level of competency. I have mine initially set to ignore the "980 most common" kanji. Yeah, manga and figure blogs aren't really good Japanese practice, I know. Perhaps this will help when slogging through Yahoo News or Wikipedia, ugh.&lt;/p&gt;&lt;p&gt;This extension works with the &lt;a href="https://addons.mozilla.org/en-US/firefox/addon/1935"&gt;XHTML Ruby Support&lt;/a&gt; extension, which I've been using without much practical benefits.&lt;/p&gt;&lt;p&gt;I never did understand why &lt;em&gt;furigana&lt;/em&gt; was also called ruby. I better read up on the &lt;a href="http://ja.wikipedia.org/wiki/%E3%83%AB%E3%83%93"&gt;ruby explanation at Wikipedia Japanese&lt;/a&gt;. Oh, the name comes from the 19th century England-created font. Okay.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/im-in-yer-browser-rubying-furigana.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-2099041347792667465</guid><pubDate>Thu, 28 Aug 2008 14:09:00 +0000</pubDate><atom:updated>2008-08-28T23:11:45.720+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>gal-ge</category><category domain='http://www.blogger.com/atom/ns#'>telephone card</category><category domain='http://www.blogger.com/atom/ns#'>Clannad</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Gal Game for Xbox Achievement Points, it is inevitable (Clannad)</title><description>&lt;p&gt;(tags game, Xbox 360, gal-ge, Clannad, telephone card)&lt;/p&gt;&lt;p&gt;I often wondered why the Xbox 360 doesn't have as many gal-ge games as the Xbox 1. I mean come on, no &lt;em&gt;Bistro Cupid&lt;/em&gt; sequel or followup for that strange metal-girl game? Hahah.&lt;/p&gt;&lt;p&gt;Today &lt;em&gt;Clannad&lt;/em&gt; for the Xbox 360 came out. This is a visual novel game from famed software developer Key. The original PC game came out eons ago (whoa 2004!). There's also a PS2 and PSP version I think. I was going to buy this version because (1) it's easy Xbox Achievement Points for a read-em-up and (2) this lovely telephone card:&lt;/p&gt;&lt;p align="center"&gt;&lt;img height="484" alt="Clannad for Xbox 360, Sofmap telephone card" src="http://sugardune.net/wegetsignal/media/clannad-xbox360-sofmap-tc.jpg" width="298" border="0" /&gt;&lt;/p&gt;&lt;p&gt;Flowers, &lt;em&gt;kawaii&lt;/em&gt;.&lt;/p&gt;&lt;p&gt;However, my local Sofmap did not have this special telephone card for the walk-in purchase. Pre-orders got it though, and I had ample time to pre-order. Anyways, I jetted over to Gamers to check if there was a similar (but different design) telephone card offer but there was none. So I skipped buying the game today. I'm keeping an eye on the auctions right now, though. Perhaps stealing one of those auction's scans (as shown above) will diminish my TC-lust. I think its working. :-)&lt;/p&gt;&lt;p&gt;Here are two other exclusive designs, both from Kantou-based shops Media Land and Messe Sanoh respectively. I think only the latter allows mail ordering.&lt;/p&gt;&lt;p align="center"&gt;&lt;img height="143" alt="Clannad for Xbox 360, Media Land telephone card" src="http://sugardune.net/wegetsignal/media/clannad-xbox360-medialand-tc.jpg" width="90" border="0" /&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;img height="293" alt="Clannad for Xbox 360, Messe Sanoh telephone card" src="http://sugardune.net/wegetsignal/media/clannad-xbox360-messesanoh-tc.jpg" width="186" border="0" /&gt;&lt;/p&gt;&lt;p&gt;Thanks to those auctioners who aren't scrupulous enough to watermark their photos. :-)&lt;/p&gt;&lt;p&gt;I checked the opinions of two friends who played the game. On the PC version, one of them said it was long and I got the feeling that he wasn't very satisfied in comparison to the other Key games like &lt;em&gt;Air&lt;/em&gt; and &lt;em&gt;Kanon&lt;/em&gt;. The other played it on the console, but I forget which one, and he was also not very forthcoming with his evaluation. So is it junk? It's probably long convoluted junk. I didn't bother watching the 2008 tv anime adaptation, either. Hm.&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;edit: added those two other telephone card designs for throughness&lt;/span&gt;&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/gal-game-for-xbox-achievement-points-it.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-2277883166394155596</guid><pubDate>Thu, 28 Aug 2008 12:59:00 +0000</pubDate><atom:updated>2008-08-28T21:59:59.790+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Shiren</category><category domain='http://www.blogger.com/atom/ns#'>Dual Screen</category><category domain='http://www.blogger.com/atom/ns#'>game</category><category domain='http://www.blogger.com/atom/ns#'>RPG</category><title>Is that DS ejecting a cart in your pocket? Shiren</title><description>&lt;p&gt;(tags game, RPG, Dual Screen, Shiren)&lt;/p&gt;&lt;p&gt;To tell you the truth, I haven't been playing &lt;em&gt;Shiren&lt;/em&gt; since last Friday. On that day, I decided to chance an epic adventure through many floors I haven't seen. Unknown floors, unknown danger! And I got past them with luck and skill on my side, even while escorting a NPC. I think it was floor 16 or something, where I got to the third town. I felt really satisfied with &lt;em&gt;Shiren&lt;/em&gt;, despite the constant fear of losing my progress while on my concentration-breaking commute.&lt;/p&gt;&lt;p&gt;Anyways, I had to put away the DS for a moment, so I closed the cover while the power was on and stuffed it in my bag. The next time I checked up on it, though, the cart was sticking out. Oh no! Yes, I lost my progress, because "this save game is corrupt so resetting your save to level 1". Argh! I don't carry epic swords any more, but to think that all that time levelling up gone made me... not turn on the DS for a week. Haahhaha. :-/&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/is-that-ds-ejecting-cart-in-your-pocket.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-475016941892507116</guid><pubDate>Thu, 28 Aug 2008 12:42:00 +0000</pubDate><atom:updated>2008-08-28T21:48:50.415+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>beat-em-up</category><category domain='http://www.blogger.com/atom/ns#'>arcade</category><category domain='http://www.blogger.com/atom/ns#'>side scroll</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Castle Crashers, is it any good?</title><description>&lt;p&gt;(tags game, Xbox 360, arcade, side scroll, beat-em-up)&lt;/p&gt;&lt;p&gt;I didn't really understand the hype for this "delayed" XBLA game, &lt;em&gt;Castle Crashers&lt;/em&gt;. The hype did motivate me to make sure to download the demo, though. So I play through the demo once and yes it felt like &lt;em&gt;Final Fight&lt;/em&gt;, with upgrade elements. Actually only the hint of upgrades, because the demo timed out on the boss encounter. Stick and run, stick and run, over and over again. At least this game isn't designed to bleed you of your quarters. Eventually I decided it's not worth the 1200 XBLP, for now.&lt;/p&gt;&lt;p&gt;It reminds me that I still want to get that XBLA &lt;em&gt;Teenage Mutant Ninja Turtles&lt;/em&gt; game only available in the US (well at least not in Japan). &lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/castle-crashers-is-it-any-good.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-5500747831245941298</guid><pubDate>Sun, 24 Aug 2008 17:47:00 +0000</pubDate><atom:updated>2008-08-25T02:47:07.703+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>shmup</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>Geometry Wars</category><category domain='http://www.blogger.com/atom/ns#'>game</category><title>Geometry Wars 2 keep on boasting</title><description>&lt;p&gt;(tags game, Xbox 360, shmup, Geometry Wars)&lt;/p&gt;&lt;p&gt;I don't know why &lt;a href="http://sugardune.net/wegetsignal/2008/08/geometry-wars-boxes-me-in.html"&gt;I hesitated&lt;/a&gt; buying &lt;em&gt;Geometry Wars 2&lt;/em&gt;. This is definately a meaty game totally worth the 800 XBLA (1000 yen) I put into it. "Summer of Arcade"? Hah. "Summer of &lt;em&gt;GW&lt;/em&gt;".&lt;/p&gt;&lt;p&gt;I again updated one of my personal high scores in &lt;em&gt;Geometry Wars 2&lt;/em&gt;. w00t. Ranked globally under 500 in "Deadline" with 23+ million points, at least for a little while.&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://profile.mygamercard.net/piyokun"&gt;&lt;img height="80" src="http://sugardune.net/wegetsignal/media/geometry_wars2-scorecard20080824T1715Z.png" width="350" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;(extracted 2008-08-24T17:15Z)&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Comparing my results to "Evolved", I suppose I lack concentration skills. I really can't seem to go the distance in the latter mode.&lt;/p&gt;&lt;p&gt;Live version again:&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://profile.mygamercard.net/piyokun"&gt;&lt;img height="80" src="http://card.mygamercard.net/apps/geowars2/piyokun.png" width="350" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I am also totally digging "Sequence" mode. Learning how to play this mode is helping in the other modes. I find that I shoot down baddies faster now.&lt;/p&gt;&lt;p&gt;I bet if I play "Waves", my peripheral vision skills will level up. I hate those fast amber ships.&lt;/p&gt;&lt;p&gt;And lately I have been feeling that other video games don't or won't give me the same satisfaction as &lt;em&gt;GW2&lt;/em&gt;. I was at a used game shop today, which reminded me of all the other games I have laying around in my room. But I don't want to play them because time-to-satisfaction isn't within 15 minutes. I wonder when I'll be at the point where Carrie Fisher wrote, "&lt;a href="http://en.wikiquote.org/wiki/Carrie_Fisher"&gt;Instant gratification takes too long.&lt;/a&gt;"&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/geometry-wars-2-keep-on-boasting.html</link><author>noreply@blogger.com (piyo)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-23049776.post-853194174832126465</guid><pubDate>Sun, 24 Aug 2008 17:07:00 +0000</pubDate><atom:updated>2008-08-25T02:08:47.803+09:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>illustrator</category><category domain='http://www.blogger.com/atom/ns#'>CM74</category><category domain='http://www.blogger.com/atom/ns#'>goods</category><category domain='http://www.blogger.com/atom/ns#'>Koge Donbo</category><title>CM 74 goods: Tama-tan and others by illustrator Koge Donbo (Koge Koge House)</title><description>&lt;p&gt;(tags goods, illustrator, Koge Donbo, CM74)&lt;/p&gt;&lt;p&gt;This is the second CM74 goods I actually care enough to buy. However I didn't have to canvass any shops to get these official &lt;em&gt;doujin&lt;/em&gt; goods. I only had to read illustrator Koge Donbo's blog, "&lt;a href="http://kokolog.blog40.fc2.com/" target="_blank"&gt;Do-Bo*JO&lt;/a&gt;" and buy the goods from her virtual shop only hours after she announced it. Only 2500 yen through bank transfer. No pain, no irritating scalping, all gain, too easy. &lt;a href="http://kokolog.blog40.fc2.com/blog-entry-538.html"&gt;Koge Donbo explains the goods herself&lt;/a&gt;.&lt;/p&gt;&lt;p align="center"&gt;&lt;img height="500" alt="Comic Market 74 (2008-08) goods: Koge Koge House (illustrator Koge Donbo) vinyl bag front side: Kazune Miku" src="http://sugardune.net/wegetsignal/media/kogekoge_house-cm74-bag_kazune_miku_side.jpg" width="375" border="0" /&gt;&lt;/p&gt;&lt;p&gt;This time around Koge-Donbo's goods include a &lt;em&gt;doujinshi&lt;/em&gt;-sized tote bag (&lt;a href="http://blog-imgs-23.fc2.com/k/o/k/kokolog/080702_KOGE_toto_img1.jpg"&gt;detailed picture&lt;/a&gt;). This is not cloth or paper, but laminated vinyl, I think, which is surprising. I always intend to use bags like these, so I already folded, spindled and mutilated it. (Which reminds me, I should do a blog post on the &lt;em&gt;bishoujo-otaku-&lt;/em&gt;for-life&lt;em&gt; &lt;/em&gt;bags I carry around as backup.) Unfortunately this one is inconvenient as a shoulder-tote bag because the strap is too short to thread my arm through.&lt;/p&gt;&lt;p&gt;The illustration itself is "Kazune Miku", which I suppose is the character Kazune from &lt;em&gt;Kamichama Karin&lt;/em&gt; (2005 manga and TV series?) cross-dressing into Hatsune Miku clothes. Um. WTF.&lt;/p&gt;&lt;p align="center"&gt;&lt;img height="500" alt="Comic Market 74 (2008-08) goods: Koge Koge House (illustrator Koge Donbo) vinyl bag back side: doki doki logger Tama Tan" src="http://sugardune.net/wegetsignal/media/kogekoge_house-cm74-bag_tama_tan_side" width="453" border="0" /&gt;&lt;/p&gt;&lt;p&gt;The back side is something more palatable to my eyes. It's "Tama-tan"! I already got this figure (though I didn't blog post about it and &lt;a href="http://sugardune.net/wegetsignal/2008/06/tama-tan-pink-wins-over-black.html"&gt;I tried to buy-prevent it&lt;/a&gt;). According to that figure's accompanying &lt;em&gt;doujinshi&lt;/em&gt;, she's a schoolgrader that transforms to this frilly girl in order to combat trolls on blogs. Huh. Anyways, Tama-tan has her own blog, called &lt;a href="http://doki2tamatan.blog37.fc2.com/"&gt;Tama-tan Blog&lt;/a&gt;, surprise surprise.&lt;/p&gt;&lt;p align="center"&gt;&lt;a href="http://2-dimension.net/"&gt;&lt;img height="350" alt="Comic Market 74 (2008-08) goods: Koge Koge House (illustrator Koge Donbo) Tama-tan CD USB!!! -うさみみ すぅい～と ばに～がぁる-" src="http://sugardune.net/wegetsignal/media/kogekoge_house-cm74-usb_jacket.jpg" width="350" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;On a related note, another CM74 item is a vocal CD based on this original character, called "&lt;a href="http://2-dimension.net/"&gt;USB!!! -うさみみ すぅい～と ばに～がぁる-&lt;/a&gt;". The &lt;em&gt;seiyuu&lt;/em&gt; for Tama-tan is Momoko Saito (斎藤桃子). I don't really know her. I just want the illustration, ha. (BTW this illustration has really good eyes. Koge Donbo's illustrations as of late have had some terrible eye drawings. Did she have a falling out with one of her assistants?) Unfortunately there's no info on how to purchase it, so it's a CM only thang. Ouch. Well I could always look at the &lt;a href="http://doki2tamatan.blog37.fc2.com/blog-entry-151.html"&gt;official nico-nico douga video&lt;/a&gt;. Or &lt;a href="http://kokolog.blog40.fc2.com/blog-entry-535.html"&gt;get the backgrounds jpgs&lt;/a&gt;. Wow, 1600 by 1200 pixels. Rawr. Thank you Koge Donbo for giving this away.&lt;/p&gt;&lt;p align="center"&gt;&lt;img height="375" alt="Comic Market 74 (2008-08) goods: Koge Koge House (illustrator Koge Donbo) doujinshi, paper file, chirashi" src="http://sugardune.net/wegetsignal/media/kogekoge_house-cm74-doujinshi,chirashi.jpg" width="500" border="0" /&gt;&lt;/p&gt;&lt;p&gt;Finally rounding out this goods set is a &lt;em&gt;doujinshi&lt;/em&gt;, a clear file with the same illustration, and a flyer (&lt;em&gt;chirashi&lt;/em&gt;). I haven't read this goods' &lt;em&gt;doujinshi&lt;/em&gt; yet, but it looks like an original character, trademarked Koge Donbo &lt;em&gt;kawaii&lt;/em&gt; with bunny ears and bunny dolls.&lt;/p&gt;&lt;p&gt;Speaking of which, Koge Donbo has a new manga work called &lt;em&gt;Naki Shoujo no tame no Pavane&lt;/em&gt; (&lt;a href="http://www.mag-garden.co.jp/comic-blade/pavane.html"&gt;亡き少女の為のパヴァーヌ&lt;/a&gt;). I thought this work would have different character style, but &lt;a href="http://kokolog.blog40.fc2.com/blog-entry-517.html"&gt;one character, "Misaki Kanda", looks like a recycle&lt;/a&gt; from &lt;em&gt;Pita-ten&lt;/em&gt;. Hahah, more bunny dolls hanging off headbands, please.&lt;/p&gt;</description><link>http://sugardune.net/wegetsignal/2008/08/cm-74-goods-tama-tan-and-others-by.html</link><author>noreply@blogger.com (piyo)</author></item></channel></rss>