we get signal

2008-01-09

Meh on an orb: Omega Five

(tags shmup, Xbox 360, Omega Five)

Earlier today I was thinking, if Omega Five, the shmup Xbox Live game, was not released on Wednedsay night, I would either do some Rubik's Cube times or learn how to Git. Luckily it came out. :-)

The game demo wasn't finished auto-downloading, so I forced the downloaded. Insert screaming UT german boy here. I played the demo about 5 times or more. My first impression was that it was meh, eg it didn't feel very shmuppy. The announcer voice is horrendous. Please, get that Vic Viper pilot voice (also Ace Combat 5?), that would be pretty cool.

Actually I was pretty reluctant to purchase it because of the Robotron-like controls and the weird hit box, but I bought it anyway. Achievements FTW. The weapons were interesting enough, with a flamethrower and water (?) gun, R-Type like orb, and a bullet-slowing shield. It feels derivative, but I can't pick on any single influence. And even if it meshes stuff from Gradius or R-Type, it doesn't feel very new. :-(

Still OMG pretty graphics. I can't see the bullets hitting me. :-) A memorize-fest, do not fear the right hand side of your screen. :-) 60 minutes in I have unlocked 2 more credits for continuing. Big w00p.

This is not enough to tide over till Rez HD. I feel like I'm going to play this till the weekend, beat it by credit feeding it, then go back to playing FFTA on GBMicro.

Oh yeah, Rez using alternate controllers for vibration. That is inspired. Lucky I have another controller, that Halo 3 version with figure. I need to go buy another XBLA 3500 card. Hot diggity.

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