we get signal

2008-02-19

But without the missile fratricide: Project Sylpheed

(tags game, Xbox 360, Project Sylpheed, shmup)

I am surprised but I really enjoyed playing Project Sylpheed. It makes me feel good flying in space. I completed it two more times. In game clock says I played for 11 hours, but I kept dying on some missions and auto-save didn't pick those up. I think the epiphany came when I figure out not to rely on my lock-on missiles for everything. Duh, right?

The part I enjoyed the most was unlocking all of the weapons. I saved up the 350_000 credits for one of the ultimate ones. A single mission give you about 8_000 creds, so it's gotta be good. :-) Imagine Raystorm's 12 lock homing laser, but with 60 locks and almost instantaneous lock-on time. Not only that, the beams are purple. Sweet. Except it doesn't do much damage but that's what your alt 2 and 3 weapons are for, right?

Other similar all-axis space action games that I've played are Descent (PC), Colony Wars (PS1), and Wing Commander (PC), and Star Raiders (Atari 2600 with keypad!) so I'm not really that experienced in this genre.

I checked online for any interesting PSy DLC and it seems there's a free "challenge" mission pack weighing 500 MB. Definately I'm going to try it. I'm also going to research the Achievement Points. I got 510 out of 1000 without much hassle. Also I collected the official wallpapers, nice.

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2008-02-14

Completed Project Slypheed: HIT HIT KILL HIT HIT HIT...

(tags game, Xbox 360, shmup, Project Sylpheed)

I returned to Project Slypheed because I didn't know how to proceed in Rez. Hurray for me for not leaving a game unfinished. Now that I figured out how to use my spacecraft (totally non-simulation-like), the game is a breeze. I even finished the story mode, double wow. Five, count 'em, 5 in-game hours. :-/

I started again with all accumulated items still in stock. It feels euphoric to wipe out Stage 1 baddies with overkill missiles. HIT HIT KILL HIT HIT HIT HIT HIT :-) Now I have enough development points to get that nice shiny bomb I've always wanted. Fire and forget kiss-'o-death is very nice, except I keep killing my wingman (woman) with it.

Why do game stories suck? PSy's story just does not deliver satisfaction. The trailer looks good, though. The unbalance between them is... typical, I suppose. Still I'm glad I played this game. 3D 360 degree space flying has got to be one of my dreams, and the beautiful background graphics make it worthwhile. Lovely lovely rocket trails.

I'm going to try to not buy any games before Idolm@ster Live for You comes out on the 2008-02-28 (two weeks). Perhaps Rez and PSy will keep me. But Burnout Paradise, Space Invaders Extreme for DS come out in one week. :-/

Alright, time to sleep but let's not forget to level up our guys in FFTA.

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